2023 Status Update


Hello!

It has been quite a while since our last devlog on itch.io, so first of all thank you for your patience!

While we still don't have a realistic estimate of when we can release the first half of Brassica's Act 3, we wanted to finally give some insights into its status and what's been going on at BL+ in general.

Since 2022, we have been writing monthly posts on our Patreon. This was not meant to exclude the public from our progress (we still very much want to be as transparent as possible with our development), but was rather the only reward we could realistically offer to our Patrons. Oftentimes there just was not enough progress to justify a public post, but we will try to find a better balance than waiting months at a time to update non-patrons!

So, first of all a little about the status of BL+.

The time we have for game development is still quite limited. For financial reasons, Felix had to get a part-time job at the start of the year, leaving only about two days a week to get any other work done. Rohan on the other hand, had the opportunity to go back to university and pursue a degree in Psychology, which obviously requires a lot of time and effort, but has already proven to give us new perspectives on storytelling and game development. That said, with his studies and a part-time job of his own, he currently also has very limited time to work on BL+ projects.

Then what is the state of Brassica?

With no regular time for development, progress is unfortunately inconsistent. There is still writing and art to do, we made some progress with the menu re-designs but are still in the process of fleshing them all out. There was also progress with the music and programming, and we further refined the story outlines for Act 3 and beyond.

As we mentioned in our last post here on itch, we had plans to do regular development streams on Twitch for further transparency, and as some extra motivation for us to make steady progress.

While it took longer than originally planned, we did start those dev-streams this year and (with the exception of July) managed to stream once every month since we started!

If you missed them and would like to check them out, you can find all the VODs on YouTube.

The next dev-stream is currently planned to be on Wednesday August 30th at 7pm CEST, where Felix will stream some more UI design.

Even if it might take a while still, we are determined to see this project through and finally release the next part of our Princes' journey.

If you would like to stay up to date, our Patreon and Discord will likely remain the most active for now, but all announcements and other important information will also be posted here on itch.

We haven't been active on Twitter recently, and with its decline we will switch to other platforms before long but more info on that when it's actually happening!

Thank you so much for your continued support and patience <3

We know it has been a long wait, so we appreciate it all the more that all your messages and comments on the game have remained positive.

Thank you, and we will do our best to post more regular updates again!

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Comments

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(+2)

sounds good! Im glad it seems you are doing well and i'm happy to wait as long as it takes, Brassica is absolutely fantastic but it doesn't take priority over your health and happiness <3

(+2)

Thank you!! We really appreciate it <3